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Contract UI/UX Designer - Video Games
Remote, US remote contract mid Apr 30, 2026
About this role
Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime". This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occured since the game's launch 4 years ago.
The Role
We’re looking for a Contract UI/UX Designer / UI Artist who can combine strong visual design skills with player-first thinking to craft intuitive, immersive, and visually striking user interfaces.
This role sits at the intersection of design, art, and gameplay. You’ll be responsible for both the user experience (flow, usability, clarity) and the visual execution (layout, motion, style) of in-game UI, helping ensure players can seamlessly engage with our worlds without breaking immersion.
*******MUST HAVE VIDEO GAME EXPERIENCE*******
What You’ll Do
Design intuitive and engaging user experiences that improve player engagement and ease of use, including player flows, wireframes, and interaction models
Prototype UI/UX solutions to test usability and player experience
Ensure UI readability, accessibility, and responsiveness across platforms
Create high-quality UI visuals that align with the game’s tone, style, and horror atmosphere
Design clear and effective icons, symbols, and visual indicators to help players understand game mechanics, objectives, and feedback
Own the design of complex, high-impact UI systems such as HUD, inventory management, and other in-game interfaces
Drive the UI design workflow from wireframing and prototyping to creating art assets and supporting in implementation
Work closely with game designers, programmers, and other team members to ensure that the UI/UX design is in harmony with the overall vision and mechanics of the game
Create and maintain UI style guides, component libraries, and documentation
What We’re Looking For
3+ years of experience in UI/UX design or UI art for games or interactive media
Strong portfolio demonstrating both UX thinking and high-quality visual UI work
Experience designing for games, including HUDs, menus, and interactive systems
Proficiency in design tools such as Figma, Photoshop, Illustrator, or similar
Understanding of usability, player psychology, and interaction design principles
Experience implementing UI in a game engine (Unreal Engine preferred)
Strong communication skills and ability to collaborate across disciplines
Detail-oriented with a strong sense of visual hierarchy, typography, and layout
Nice to Have
Experience working on horror or atmospheric games
Motion design or UI animation skills
Familiarity with Unreal Engine UMG and Blueprints
Basic scripting or technical implementation knowledge
Experience with live games or iterative UX improvements based on player feedback
Understanding of accessibility standards in games
OUR CORE VALUES:
Storytelling Quality Obsession Creativity Subversion Collaboration Scrappiness
EMPLOYEE EXPECTATIONS:
Kindness Result-Oriented Autonomy Efficiency Humility Be real. Be weird.
#LI-Remote
Mob Entertainment is an equal opportunity employer. We do not discriminate on the basis of race, color, religion or religious creed, sexual orientation, gender, gender identity, marital status, family or parental status, disability, military or veteran status, or any other basis protected by law. All employment decisions are based on a person’s merit, business needs, and role requirements. If you require further accommodations or have questions regarding accessibility of our roles, please reach out to info@mobentertainment.com
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